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Register Players

This is an asynchronous latent blueprint node.

The C++ documentation for this function is available on the Unreal Engine documentation website.

Example​

Blueprint example rendered using the blueprintue.com renderer under an explicit license grant.

Inputs​

Input NameInput Type
Session Name Name
Players Unique Net Id Repl
Was Invited Boolean

Outputs​

Output NameOutput Type
Session Name Name
Player Ids Unique Net Id Repl
Was Successful Boolean