Register Local Player
This is an asynchronous latent blueprint node.
The C++ documentation for this function is available on the Unreal Engine documentation website.
Example
Blueprint example rendered using the blueprintue.com renderer under an explicit license grant.
Inputs
| Input Name | Input Type |
|---|---|
| Player Id | Unique Net Id Repl |
| Session Name | Name |
Outputs
| Output Name | Output Type |
|---|---|
| Not Specified | Unique Net Id Repl |
| Not Specified | On Join Session Complete Result |