Introduction to Framework Components
To help you integrate Epic Online Services into your game, the Redpoint EOS Online Framework provides many pre-built components, actors, UMG widgets and blueprint nodes that focus on solving the most common scenarios.
If you find that the pre-built components don't quite fit your project, you can always use the online subsystem blueprint nodes or modern C++ APIs.
warning
This documentation assumes that you've run through the Getting started guide first.